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Clustertruck game engine
Clustertruck game engine









I for one found the game consistently challenging with a solid sense of progression, only getting truly frustrating in the last two worlds, and ended up beating the main campaign in about 5 hours. The difficulty is real in Clustertruck, with precise jumps and split-second timing constantly being asked of the player, but as with any game, your mileage may vary. There are 9 worlds in the main campaign, all in vastly different locations with different obstacles, with 10 levels per world, totaling at 90 levels. These range from basic yet helpful additions such as a double jump and a brief slow-motion power, to ridiculous overhauls of the gameplay, including one that changes the gameplay to imitate the recently released Superhot, making it so time only moves when you do. There are also a variety of purchasable abilities that will make the game easier, as well as deepen and drastically change up the gameplay, all available for purchase between levels using the points you earn for performing tricks and beating levels. The base mechanics are jumping, running, and not running when necessary.

clustertruck game engine

The bread-and-butters of ClustertruckĬlustertruck is a prime example of easy to learn but hard to master. It is a fast-paced and challenging platformer, with controls and high-speed pacing akin to a 3D Super Meat Boy, where you jump between moving trucks whose fated actions are wholly unpredictable, all without touching the floor or walls even once.

clustertruck game engine

Clustertruck is a first-person 3D platformer, and the latest game developed by Landfall Games, and published by tinybuild.











Clustertruck game engine